Original article | International Journal of Research in Teacher Education 2018, Vol. 9(3) 21-36
Jotıram Gaıkwad & Trıptı Karekattı
pp. 21 - 36 | Manu. Number: MANU-1808-08-0001
Published online: September 30, 2018 | Number of Views: 89 | Number of Download: 527
The main purpose of teaching English language is to drive learners to communicate effectively in real life situations. Teaching to communicate in real life situations is often challenging as students get little chance to practice the target language in class. The aim of the present research is to find the effectiveness of technology and role-play to improve students’ speaking performance. The present experimental research was conducted on forty students of First Year of Bachelor of Commerce (F.Y.B.COM.) course. These selected forty students were randomly divided into two groups – the Controlled Group (CG) and the Experimental Group (EG). English was taught to both the groups over a period of one academic year as per the designed teaching/learning module (TLM) developed by the present researcher. The students in the experimental group received technology enhanced training on the module where as the controlled group just had the usual classroom training on the module. Data was collected through role-play task at the end of the teaching to assess, evaluate and compare their performance. The findings of the study show positive impact of technology based activities and role-play on the performance of the Experimental Group.
Keywords: Technology, Role-Play, Experimental Research, Controlled Group (CG), Experimental Group (EG), Teaching/Learning Module (TLM)
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